Skip to main content

This website uses cookies to help us give you the best experience when you visit our website. By continuing to use this website, you consent to our use of these cookies.

+44 (0)1827 305940
Home
Work Smarter
Not Harder
Qualifications For The Future – Closing the Skills Gap
Learner Assessment Log In
Centre Management Log In

Search form

  • Contact Us
  • About
  • Events
  • Support
  • Conflict of Interest Policy
  • FAQ
  • News
  • Qualifications
    • Schools
    • Adult Education
    • Colleges & Further Education
Home /L3 Unit 2, Principles of Software Engineering

L3 Unit 2, Principles of Software Engineering

Level 3, Unit 2 - Principles of Software Engineering (10 credits)

1. understand the role of the target audience.

2. understand strategies for maintaining quality.

3. adopt suitable methods to match circumstances.

1.1 describe methods for providing feedback to users from errors in the code. 2.1 explain and demonstrate the importance of courage and persistence in solving problems. 3.1 specify a documentation strategy.
1.2 receive user feedback and act positively. 2.2 explain a sound testing strategy. 3.2 compare procedural and object oriented programming.
1.3 describe the rationale for release early, release often. 2.3 demonstrate quality strategies through small scale projects. 3.3 describe an open source community project and its methods.
1.4 compare the user role in a range of software development models. 2.4 establish clear communication channels with critical reviewers. 3.4 compare formal and agile methods.
1.5 explain principles of user interface design. 2.5 identify design techniques to reduce risk. 3.5 explain the different demands of large scale and small scale projects.

© The Learning Machine Ltd 2025