Level 1 - Computer Games Development (3 Credits)

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Overview

Candidates will need to demonstrate ability to understand and assist in the development of some comouter game components. At Silver level, the requirement is to understand the basic hardware and software components used in games design.  Candidates should be able to show an understanding of how the industry works and what features make a good game design.  Candidates can then use this knowledge, with assistance if required, to begin producing a game design.  This will involve  some pre-production activities and sketching out some possible ideas.  Candidates will then take some of these designs amke some some game elements.

Example of context: Work as a small team to research and develop an element of a game such as a background or character..

Note that the facilities to support this unit are provided freely on the TLM web site at www.tlm.org.uk. Make an account and go to the "How tos" section or use the free on-line course. This is recommended but not mandatory. As long as we can access evidence via a URL to the learners' work we can apply the quality assurance procedures. Assessors should contact their Account manager early to discuss their methods of providing evidence. 

Assessor's guide to interpreting the criteria

General Information

QCF general description for Level 1 qualifications

  • Achievement at QCF level 1 (EQF Level 2) reflects the ability to use relevant knowledge, skills and procedures to complete routine tasks. It includes responsibility for completing tasks and procedures subject to direction or guidance.
  • Use knowledge of facts, procedures and ideas to complete well-defined, routine tasks. Be aware of information relevant to
    the area of study or work

  • Complete well-defined routine tasks. Use relevant skills and procedures. Select and use relevant information. Identify whether actions have been effective.

  • Take responsibility for completing tasks and procedures subject to direction or guidance as needed

Requirements

  • Standards must be confirmed by a trained Silver Level Assessor or higher

  • Assessors must at a minimum record assessment judgements as entries in the on-line mark book on the INGOTs.org certification site.

  • Routine evidence of work used for judging assessment outcomes in the candidates' records of their day to day work will be available from their e-portfolios and on-line work. Assessors should ensure that relevant web pages are available to their account manager on request by supply of the URL.

  • When the candidate provides evidence of matching all the criteria to the specification subject to the guidance below, the assessor can request the award using the link on the certification site. The Account Manager will request a random sample of evidence from candidates' work that verifies the assessor's judgement.

  • When the Account Manager is satisfied that the evidence is sufficient to safely make an award, the candidate's success will be confirmed and the unit certificate will be printable from the web site.

  • This unit should take an average level 1 learner 30 hours of work to complete.

Assessment Method

Assessors can  score each of the criteria L, S, H. N indicates no evidence and is the default starting position. L indicates some capability but secure capability has not yet been achieved and some help is still required. S indicates that the candidate can match the criterion to its required specification. H indicates performance that goes beyond the expected in at least some aspects. Candidates are required to achieve at least S on all the criteria to achieve the unit.

Expansion of the assessment criteria

1. The candidate will know computer game components and the computer games industry

1.1 I can identify the hardware and software components of a video game system

Candidates 

Evidence:  

Additional information and guidance 

At this level 

1.2 I can identify some activities required to develop modern computer games

Candidates 

Evidence:  

Additional information and guidance 

At this level 

1.3 I can list some of the features of an existing computer game

Candidates 

Evidence:  

Additional information and guidance 

At this level 

2. The candidate will know how to develop a computer game specification

2.1 I can contribute to the production and pre-production proposal document for a computer game project

Candidates 

Evidence:  

Additional information and guidance 

At this level 

2.2 I can identify some components required to develop a computer game

Candidates 

Evidence:  

Additional information and guidance 

At this level 

2.3 I can contribute some ideas to the production of an implementation plan for a computer game development

Candidates 

Evidence:  

Additional information and guidance 

At this level 

3. The candidate will implement a component of a computer game

3.1 I can assist in the design of a component of a computer game

Candidates 

Evidence:  

Additional information and guidance 

At this level 

3.2 I can assist in the development of a component of a computer game

Candidates 

Evidence:  

Additional information and guidance 

At this level 

Moderation/verification

The assessor should keep a record of assessment judgements made for each candidate and make notes of any significant issues for any candidate. They must be prepared to enter into dialogue with their Account Manager and provide their assessment records to the Account Manager through the on-line mark book. They should be prepared to provide evidence as a basis for their judgements through reference to candidate e-portfolios. Before authorizing certification, the Account Manager must be satisfied that the assessors judgements are sound. Assessors must use the guidance here to inform their judgements.